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A LITTLE ABOUT US

Games new, and rediscovered for your enjoyment.

We are the game-making offshoot of a small publishing outfit, that decided to make packs of cards (or decks of cards, if you prefer) as an alternative way of presenting printed notions to the discerning world. 

Consider:

  • a book of paintings is a series of pages in a determined order, chosen by the editor.

  • a gallery pack is a set of cards with paintings an order to be chosen by the player 

So - a gallery pack is an art gallery that you can fit in your pocket, and look at in any order!*

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And just as other publishing concerns produce worthy but predictable books, so we are concerned with variety and range of possible sets of cards. All over the world standard packs are produced, and the variety comes in with the games. We are concerned with making the widest possible experiences of gameplay for the public.

 

A game is, as had been said, a set of symbols with a probability space, and the goals and rules lead the players down probabilistic pathways. We have brought many, many, new symbol sets, into each with their own probability space, and made new games for your enjoyment.

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A game is also the best way to learn new things.. Pioneers such as Montessori and Froebel knew how important this was in childhood. We believe this still holds in adulthood, and this is why we are making cards.

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*Pages in bound books begin their life as codices, they are looseleaf before they are either made into signatures and sewn, or guillotined and perfect bound, in a predetermined order.

Packs of cards are codices that stay unbound, and have no single perfect order. That is what gives them mystery. a standard pack of 52 cards has approximately 8.0658 times 10 to the 67the power combinations, more combinations than there are atoms in the universe. Every combination is valid in its own way!

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